// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

class SScreenLoading : public SCompoundWidget
{

public:
	SLATE_BEGIN_ARGS(SScreenLoading)
	{}
	SLATE_END_ARGS()


	void Construct(const FArguments& InArgs, const FString& InMapName);

private:
	TOptional<float> GetProgress() const;
	
	FString MapName;

};
